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Devlog
Submission to GoedWare Game Jam #4 (+ prizes 🏆)
Let's have lunch together!
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Devlog
#12 Conclusions
March 20, 2022
by
DuaneJaspers
What I've learned I had a great time making a game in just a week. I've started quite a few games that never quite got finished. This time I only had 8 days, so I was forced to scope my game well. I w...
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#11 Finishing up
March 20, 2022
by
DuaneJaspers
Some last minute changes The final level has been added, I've ended up with 12 levels. Right now there is no indication that the game is finished. So I will quickly add an end screen. For fun, I uploa...
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#10 Difficulty
March 20, 2022
by
DuaneJaspers
Adjusting the difficulty Even though I know all the solutions to the puzzles. I feel some hints are still too easy, so I want to make it a bit harder. Right now, it feels like no thinking is required...
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#9 Menu, Levels and Polish
March 18, 2022
by
DuaneJaspers
To the finish line! First, I added a menu scene, so the game doesn't start right away. It's also a nice place to add some settings if I want. Like a volume slider. Then I began working on a new level...
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#8 Sound
March 18, 2022
by
DuaneJaspers
#sound
Another thing I'm bad at Something I always leave for last or not do at all, let's work on some sound. To quickly get started, I opened the chrome experiments song-maker: https://musiclab.chromeexperi...
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#7 Frogs or Goblins?
March 16, 2022
by
DuaneJaspers
Stumbling through blender I added a basic script that changes the level when you complete all goals. I will hook it up to a button later. Right now, it's time to open up Blender for the first time eve...
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#6 Levels
March 13, 2022
by
DuaneJaspers
Some introductory levels Starting making the levels first was a good idea. This way, I encountered some more bugs that needed fixing. When dropping a character, the UI wouldn't get updated, so some go...
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#5 Logic
March 13, 2022
by
DuaneJaspers
Making the game a game I first quickly added some decor to the scene because it felt way too much like a prison and not enough like a high school. This is a good start, I will continue enriching the s...
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#4 GoalUI
March 13, 2022
by
DuaneJaspers
Some basic UI I first improved the way the available spaces worked. The previous setup was a bit unresponsive, so I needed to fix that first. The spaces now are more transparent and bigger. They will...
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#3 Drag and Drop
March 12, 2022
by
DuaneJaspers
Assigning a space I started working on the first mechanic of the game. To drag and drop a person in place. As you can see, my first attempt wasn't quite right. The person should only be able to move i...
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#2 Setting up my scene
March 12, 2022
by
DuaneJaspers
Let's get started on a basic scene A basic scene with a table and 4 seats I started with a basic scene, just to get a feeling for the space. I noticed that this camera angle wouldn't work great for th...
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#1 Making a plan
March 12, 2022
by
DuaneJaspers
Planning Before I hop into Unity and start making my game, I need to make a plan. Otherwise, I fear this game will never get done in time. I need to prioritize making a prototype as soon as possible...
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#0 GameJam Theme
March 12, 2022
by
DuaneJaspers
Brainstorming! I decided to join the GoedWare game jam, so I began the morning with some coffee and I awaited the theme announcement. Once the theme Space was announced I immediately started to think...
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